A free, keyless API for the Rick and Morty universe - characters, locations, and episodes.
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npm install omnistream-sdkimport { OmniClient } from "omnistream-sdk";
const omni = new OmniClient({ token: process.env.OMNI_KEY! });
// One key reaches every API on the marketplace.
const data = await omni.call("rickandmorty/listCharacters");One install, one key - the same client calls every API on the marketplace.
alive, dead, or unknown
List/filter characters
Get a character by id
Get a location by id
Get an episode by id
/**
* RickandMortyAPI - generated by OmniStream from Rick and Morty API's OpenAPI spec.
* One typed method per endpoint. A single Omni key reaches the API.
*/
const DEFAULT_BASE = "https://grid.skinvaults.online/v1/proxy/rickandmorty";
export class RickandMortyAPIError extends Error {
status: number;
code?: string;
constructor(status: number, code: string | undefined, message?: string) {
super(message || `RickandMortyAPI error ${status}`);
this.name = "RickandMortyAPIError";
this.status = status;
this.code = code;
}
}
export interface RickandMortyAPIOptions {
baseUrl?: string;
fetch?: typeof fetch;
timeoutMs?: number;
}
export class RickandMortyAPI {
/** @param token Your OmniStream key (one key for every API). */
constructor(private token: string, private opts: RickandMortyAPIOptions = {}) {
if (!token) throw new Error("RickandMortyAPI: token is required");
}
rateLimit: { remainingMinute?: number; remainingDay?: number } | null = null;
private async _request(method: string, path: string, { params, body }: { params?: Record<string, unknown>; body?: unknown } = {}): Promise<any> {
const f = this.opts.fetch ?? globalThis.fetch;
const url = new URL((this.opts.baseUrl ?? DEFAULT_BASE).replace(/\/+$/, "") + path);
if (params) for (const [k, v] of Object.entries(params)) if (v != null) url.searchParams.set(k, String(v));
const headers: Record<string, string> = { "x-omni-key": this.token };
if (body !== undefined) headers["content-type"] = "application/json";
const res = await f(url, { method, headers, body: body !== undefined ? JSON.stringify(body) : undefined });
this.rateLimit = {
remainingMinute: Number(res.headers.get("x-ratelimit-remaining-minute")) || undefined,
remainingDay: Number(res.headers.get("x-ratelimit-remaining-day")) || undefined,
};
const data = await res.json().catch(() => ({}));
if (!res.ok) throw new RickandMortyAPIError(res.status, data?.error?.code, data?.error?.message);
return data.data ?? data;
}
/** List/filter characters */
listCharacters(params: { "name"?: string; "status"?: string }): Promise<any> {
return this._request("GET", "/character", { params });
}
/** Get a character by id */
getCharacter(params: { "id": number }): Promise<any> {
return this._request("GET", "/character/{id}", { params });
}
/** Get a location by id */
getLocation(params: { "id": number }): Promise<any> {
return this._request("GET", "/location/{id}", { params });
}
/** Get an episode by id */
getEpisode(params: { "id": number }): Promise<any> {
return this._request("GET", "/episode/{id}", { params });
}
}
export default RickandMortyAPI;
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No. Rick and Morty API is included with your Omni key, so a single OmniStream key is enough to start calling it. There is no separate signup with the provider and no second key to manage.
A free, keyless API for the Rick and Morty universe - characters, locations, and episodes. It exposes 4 endpoints over GET, including GET /character, GET /character/{id}, GET /location/{id}.
Install the OmniStream SDK for your language and call Rick and Morty API through it. The client is generated from this API's OpenAPI spec, so parameters and responses are fully typed, and the same client also calls every other API in the marketplace.
You can start on the free plan. OmniStream charges for the unified SDK, key storage and proxy rather than for Rick and Morty API itself.
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