The free, keyless Pokemon API - Pokemon, abilities, types, moves, items, berries, species, and more.
This is a community listing. If you own this API, you can request ownership.
npm install omnistream-sdkimport { OmniClient } from "omnistream-sdk";
const omni = new OmniClient({ token: process.env.OMNI_KEY! });
// One key reaches every API on the marketplace.
const data = await omni.call("pokeapi/listPokemon");One install, one key - the same client calls every API on the marketplace.
List Pokemon (paginated)
Get a Pokemon by name or id
Get an ability by name or id
Get a type (and its damage relations) by name or id
Get a move by name or id
Get an item by name or id
/**
* PokeAPI - generated by OmniStream from PokeAPI's OpenAPI spec.
* One typed method per endpoint. A single Omni key reaches the API.
*/
const DEFAULT_BASE = "https://grid.skinvaults.online/v1/proxy/pokeapi";
export class PokeAPIError extends Error {
status: number;
code?: string;
constructor(status: number, code: string | undefined, message?: string) {
super(message || `PokeAPI error ${status}`);
this.name = "PokeAPIError";
this.status = status;
this.code = code;
}
}
export interface PokeAPIOptions {
baseUrl?: string;
fetch?: typeof fetch;
timeoutMs?: number;
}
export class PokeAPI {
/** @param token Your OmniStream key (one key for every API). */
constructor(private token: string, private opts: PokeAPIOptions = {}) {
if (!token) throw new Error("PokeAPI: token is required");
}
rateLimit: { remainingMinute?: number; remainingDay?: number } | null = null;
private async _request(method: string, path: string, { params, body }: { params?: Record<string, unknown>; body?: unknown } = {}): Promise<any> {
const f = this.opts.fetch ?? globalThis.fetch;
const url = new URL((this.opts.baseUrl ?? DEFAULT_BASE).replace(/\/+$/, "") + path);
if (params) for (const [k, v] of Object.entries(params)) if (v != null) url.searchParams.set(k, String(v));
const headers: Record<string, string> = { "x-omni-key": this.token };
if (body !== undefined) headers["content-type"] = "application/json";
const res = await f(url, { method, headers, body: body !== undefined ? JSON.stringify(body) : undefined });
this.rateLimit = {
remainingMinute: Number(res.headers.get("x-ratelimit-remaining-minute")) || undefined,
remainingDay: Number(res.headers.get("x-ratelimit-remaining-day")) || undefined,
};
const data = await res.json().catch(() => ({}));
if (!res.ok) throw new PokeAPIError(res.status, data?.error?.code, data?.error?.message);
return data.data ?? data;
}
/** List Pokemon (paginated) */
listPokemon(params: { "limit"?: number; "offset"?: number }): Promise<any> {
return this._request("GET", "/pokemon", { params });
}
/** Get a Pokemon by name or id */
getPokemon(params: { "name": string }): Promise<any> {
return this._request("GET", "/pokemon/{name}", { params });
}
/** Get an ability by name or id */
getAbility(params: { "name": string }): Promise<any> {
return this._request("GET", "/ability/{name}", { params });
}
/** Get a type (and its damage relations) by name or id */
getType(params: { "name": string }): Promise<any> {
return this._request("GET", "/type/{name}", { params });
}
/** Get a move by name or id */
getMove(params: { "name": string }): Promise<any> {
return this._request("GET", "/move/{name}", { params });
}
/** Get an item by name or id */
getItem(params: { "name": string }): Promise<any> {
return this._request("GET", "/item/{name}", { params });
}
/** Get a berry by name or id */
getBerry(params: { "name": string }): Promise<any> {
return this._request("GET", "/berry/{name}", { params });
}
/** Get a Pokemon species (flavor text, evolution chain) by name or id */
getSpecies(params: { "name": string }): Promise<any> {
return this._request("GET", "/pokemon-species/{name}", { params });
}
/** Get a game generation by name or id */
getGeneration(params: { "name": string }): Promise<any> {
return this._request("GET", "/generation/{name}", { params });
}
/** Get a location by name or id */
getLocation(params: { "name": string }): Promise<any> {
return this._request("GET", "/location/{name}", { params });
}
}
export default PokeAPI;
No reviews yet. Be the first to rate this API.
No. PokeAPI is included with your Omni key, so a single OmniStream key is enough to start calling it. There is no separate signup with the provider and no second key to manage.
The free, keyless Pokemon API - Pokemon, abilities, types, moves, items, berries, species, and more. It exposes 10 endpoints over GET, including GET /pokemon, GET /pokemon/{name}, GET /ability/{name}.
Install the OmniStream SDK for your language and call PokeAPI through it. The client is generated from this API's OpenAPI spec, so parameters and responses are fully typed, and the same client also calls every other API in the marketplace.
You can start on the free plan. OmniStream charges for the unified SDK, key storage and proxy rather than for PokeAPI itself.
SkinAPI: Steam & CS2 data API.
Get a berry by name or id
Get a Pokemon species (flavor text, evolution chain) by name or id
Get a game generation by name or id
Get a location by name or id